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Panel: The Digital Future of Cinema

How do we continue to tell stories with new platforms? The moderator will lead the panelists through a loose conversation about what drew them to their respective fields. They will discuss user engagement and how filmmaking changes when you consider an audience as a part of the experience. One question remains, are we still storytelling? Or is this all something new entirely?


Dylan Fries is a Winnipeg based video game developer, filmmaker, artist, entrepreneur, computer programmer and community organizer. He is the founder of Peg Jam, co-founder of the Winnipeg Game Collective (with Daniel Voth), teaches workshops and lectures about video game development for all skill levels. Lately he has been teaching introductory computer programming at the International Collage of Manitoba, video game development at Red River Collegiate and Artificial Intelligence at the University of Manitoba.

Lesley Klassen is the co-founder and CEO of The Campfire Union. Over the last four years Lesley has shared his knowledge of virtual reality design principles at Oculus developer conferences, the National Association of Broadcasters, and at Digital Hollywood Media Summit New York. He leads a dynamic team of artists and developers with a mission to empower creators to make animated shows the fastest way possible using Flipside, an animation platform developed by The Campfire Union.

Heidi Phillips is an experimental filmmaker and installation artist from Manitoba, Canada with an affinity for the tactility of the filmic medium. Phillips’ often uses thrifted super 8 films, contact printing and darkroom experiments to push her work into new places. Phillips’ old school process frequently becomes part of the content, as grainy scratched films are merged with images lifted from found footage to create mesmerizing, transcendent works.

Moderated by:
For over twenty years, Andrew has been exploring the relationship between visual design and storytelling as a cinematographer, artist, educator, and interactive designer.

He is fascinated by the narrative power of images, enjoys enjoys experimenting with their possibilities, and considers both a privilege and a responsibility to develop distinctive visual interpretations of a story. He holds an MFA as part of OCAD University's Digital Futures program and is an proud associate member of the Canadian Society of Cinematographers.

Andrew's production experiences have taken him all over Canada and around the world, with subjects as diverse as death-defying escapes in distant lands, the labyrinthine political arena of Turkish harems, potentially lycanthropic adolescents and fantastic family adventures in northern Saskatchewan.

His creative curiosity, teamed with an ever-expanding technical and theoretical knowledge base, has produced experiments in stereographic imaging, interactive narrative films for touchscreen devices, 360˚ video presentations and transmedia collaborations which are pushing the boundaries of what’s possible with images and story.

As an educator, Andrew has led technical and theoretical workshops for organizations such as the National Screen Institute of Canada, the Winnipeg Film Group, Film Training Manitoba, OCAD University and Freeze Frame Media Arts Centre.

Earlier Event: October 24
Panel: Can Cinema Save the World?
Later Event: October 24
Screenings: Night Two